A single-player, offline turn-based strategy card game. We reimagine mahjong tiles as spirit cards — build decks, master the five elements, and conquer the Ethereal Realm trials.





Every mahjong tile becomes an independent tactical skill card with its own school, attributes, and effects. Win through resource management, suit synergy, and counter play — never by drawing a winning hand.
Spend a fixed pool of spirit energy each turn. Numbers are deterministic — no random damage rolls — so every match is a fair test of strategy.
Chain cards from the same school to trigger Suit Resonance — a domain bond that empowers your build with unique buffs and effects.
Save multiple named decks in the Deck Workshop and swap instantly to counter any boss, array, or restriction.
Five schools counter each other in a perfect balance loop — there is no invincible deck, only smarter play.
All modes are fully playable offline. Pure single-player, no forced connection.
Four escalating chapters — Dawn Realm → Spirit Realm → Mysterious Realm → Heaven Realm. Regular trials, rule-restricted stages, and chapter bosses with unique domains. Pause, quit, and resume anytime.
Async single-player sparring. Save a custom deck to spawn your own AI mirror, or challenge preset AI decks — all cached offline to refine your tactics.
Daily Array Puzzles, the Deck Workshop, and the Spirit Codex — collect every tile, effect, scene, and title in a complete offline collection system.
Dynamic guochao scenes — cloud seas, ancient mountains, four-season mystic realms, and fortune secret lands — with real-time battle effects.





